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9. Re: Op Ed Sep 4, 2012, 11:51 Yakubs
As Creston said, in a perfect world you've have a great, well-designed game with an easy mode included. However, in the real world, 99% of the time you have a shitty, poorly-designed game with, if you're "lucky," a hard mode.

Fact of the matter is, you can't please everyone. If your game is "story-rich" odds are it's gameplay-poor (see pretty much every AAA game released in the past 5 years).
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