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Re: Black Mesa Source This Month |
Sep 2, 2012, 17:30 |
peteham |
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Prez wrote on Sep 2, 2012, 17:09: Like others I have long since lost interest in this project, but as one who has proclaimed publicly that this project was vaporware and would never be released I guess now it's time to admit publicly I was wrong. I may try it one day when its complete if the commmunity says it's worth it, but credit to the team I guess for actually sticking with it after all this time and releasing something. After eight years, I doubt anyone still remembering it didn't have it at least partially filed under vaporware.
Anyways, I'd be hard pressed to think of a game I'm more nostalgic about than HL1, and where HL:Source was basically just a minimal-effort conversion of the HL1 maps, Black Mesa Source was truly ambitious. It looked amazing back when the initial batch of media was released, and I remember checking the site for updates on a weekly basis back in the day. Of course, I no longer remember enough of the game's original levels and assets to truly appreciate the redesign/improvements they might have done for certain areas, but it should be a fun trip down memory lane none the less.
Oh, and the lack of Xen levels doesn't bother me at all. That was never an enjoyable part of the original game for me, Surface Tension's where it was at!
Edit: Time for some nostalgia music! Black Mesa Inbound, the finest ambient track ever made, for an amazing intro. Still gives me the chills: http://www.youtube.com/watch?v=hNoafdG9S4k
This comment was edited on Sep 2, 2012, 17:48. |
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