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78. Re: Guild Wars 2 Bans; Sales Success Sep 1, 2012, 03:41 Creston
 
Dades wrote on Sep 1, 2012, 02:41:
Mordecai Walfish wrote on Sep 1, 2012, 01:09:
I wonder, is it purely sales success?.. Or is retail not selling well and this is possibly an attempt to bolster those sales and move some volume off shelves around the country?

Either way, it's an opportunity to give themselves some advertisement about a thriving player-base to join in to..

/tinfoilhat

No, they came out before release and said they would do this if the load capacity got to a point where they felt it would impact the players enjoyment. I have no problem believing the game is selling gang busters, it is one of the few large release entries in the market this year that didn't disappoint.

Let's put it this way: When I was asked to pick a server, there were three Low pop servers, in Europe, about five medium pop servers, four in Europe and one in the US, and the rest was High and Full. (About fifty-fifty on each.)

So yeah, I have no problem believing the game is full. Any event I come across, there will be a dozen people zerging it within minutes. Which is good, because trying to kill that fucking Champion Wasp Queen by myself really wasn't working very well.

Creston
 
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