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28. Re: City of Heroes to End; Paragon Studios Closed Aug 31, 2012, 18:23 Ruffiana
 
Burrito of Peace wrote on Aug 31, 2012, 18:17:
Ruffiana wrote on Aug 31, 2012, 18:01:

Mission Architect was never designed to bring subs back. It was just one feature of many in an attempt to stem the loss of players over time.

It was presented to us as the feature designed to perk up the sagging numbers. We never heard about anything else.

Ruffiana wrote on Aug 31, 2012, 18:01:
Lot of mistakes made with MA and how it was implemented, but the underlying idea of letting people who've invented a superhero character also write their own story content to play and sahre was a good idea no matter how you spin it.

I agree it is a good idea. I appreciate your input and clarification on the matter. It certainly lets me know there was a lot more going on that we were told of. Though, I guess in hindsight, I shouldn't be surprised. The communication within NCA was always terrible, let alone between NCA and the various studios.

Hey, what we're doing and what marketting does with what we're doing are two wholely seperate things. We thought we'd see a bump from it, and we did, but I don't think anyone believed it would turn CoH into a runaway success.

You just stem the flow and ride that pony for as long as you can. If anything, we were at fault for thinking that NCSoft was reasonable and realistic about the business and that when it did eventually reach a point of being usustainable, we'd move on to the next project and start over with something else. Sadly, they seem to be more of the mindset of cutting their loses early when they have something that's marginally successful and doubling down on huge gambles.

Just hearing this news today makes me feel like I've been laid off again.
 
 
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