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24. Re: MechWarrior Online Trailer Aug 30, 2012, 05:11 Jerykk
 
eRe4s3r wrote on Aug 28, 2012, 10:50:
Exactly, how dare they ruin my hobby? ^^

More importantly though, I care for Mech Warrior, and it ain't Mech Warrior with no campaign or point. Battle Tech, to take it further, is all about REASON, LIMITED RESOURCES, and character driven stories. Not about Deathmatch. This is the fast-food of battle-tech and it tastes like fast food tastes.

Technically, Battletech began as a board game, so MWO being multiplayer-only doesn't make it any less faithful to the series.

And how does adding bots and coop AI skirmish (at the very least) cost any additional money?

It costs a lot of money, actually. AI programmers don't come cheap and adding AI-driven characters to multiplayer makes the networking more complicated too. Then you add the additional testing and polish required and you end up with quite a few new expenses.

That's not to say I wouldn't want bots as a feature. However, it's silly to claim that adding them doesn't cost anything.
 
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