|
|
 |
Report this Comment
Use this form to report the
selected comment to the moderators. Reporting should generally
be used only if the comment breaks forum rules.
 |
| 17. |
Re: Spec Ops: The Line MP Knocked By Dev |
Aug 29, 2012, 14:20 |
JediPunisher |
|
|
Beamer wrote on Aug 29, 2012, 11:11: At the same time, plenty of people (even here) say "no multiplayer? I'm not paying $60 for a 12 hour single player game!" So multiplayer gets tacked on, and it sucks, and no one is happy. Or, sometimes, an additional 4-6 hours is tacked on, and they suck and outstay their welcome, and no one is happy. While I do enjoy well polished multiplayer, for most games I'm fine with SP only. I'd prefer their budget to be spent on extending SP instead of adding crappy multiplayer designed by a different developer.
I'm not sure MP matters that much to publishers as long as its a lengthy SP campaign. You see, the idea is to entice purchasers to keep the game for a few weeks before trading it in, which in turn maximizes sales of new copies. The problem is that too many games nowadays have SP campaigns that can be completed in a single afternoon; Those games really need quality MP to keep them out of the bargain bin.
This comment was edited on Aug 29, 2012, 14:33. |
|
 |
|
|
|
|
|
| |
|
|
.. ..
Copyright © 1996-2013 Stephen Heaslip. All rights reserved.
All trademarks are properties of their respective owners.