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12. Re: Orcs Must Die! 2 Booster Pack This Week Aug 27, 2012, 11:40 Beamer
Verno wrote on Aug 27, 2012, 11:30:

Sorceress with Steam Traps with chill and Haymakers with stun is pretty amusing. Acid with slow helps a lot too. Tar is awesome but the Sorc has a bit more versatility and greater combo opportunity IMHO. Also don't forget the Decoy got hella buffed, it has health regen now and its unique upgrades are great.

Funny, I'm still not 100% certain what a combo is in this game, and I never use the Decoy (haven't purchased it yet) or the Haymaker. I mostly line walls with grinders and send orcs down, with pounders above. I'm playing with some of the wall blades instead of grinders in a few places, too, but this is my go-to trap. In the original I used a ton of hanging maces (swinging maces, whatever they call them) but wasn't as impressed in this one. They seemed to do less damage and occasionally send an orc past my traps due to the increased physics. However, I still love setting them up near lava and watching orcs get flung into it.

I actually didn't even unlock brimstone for Warmage with the Sorc. Instead I spent money that would have gone to that on the floor springs - put them at the end to launch orcs that make it through all the way back to the beginning.
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