|
|
 |
Report this Comment
Use this form to report the
selected comment to the moderators. Reporting should generally
be used only if the comment breaks forum rules.
 |
| 40. |
Re: Jay Wilson Apologies for Diablo III Comment; Discusses Game's Future |
Aug 23, 2012, 09:37 |
WaltC |
|
|
It's just too bad that Blizzard was able to use the name "Diablo III" in the first place, because that was the obvious driver behind the initial sales numbers, and for that Blizzard owes Brevik just about the whole enchilada; just about everything. It's obvious that the developers at Blizzard these days are egotistical shadows of original Diablo developers--get a load of those comments? Good grief, they sound like spoiled brats denied candy bars.
What Blizzard developers should have said is something more along the lines of, "Hey, if it wasn't for Brevik we wouldn't have this franchise to develop, and the earlier Diablo games were such smash successes that this one wouldn't have been possible in their absence. We need to consult with Brevik and get his input on how we can improve things still further."
Between the lines: The developers of Diablo III missed the boat with the game because they never understood the first Diablo games, especially Diablo 2. Loot? The game was about a hell of a lot more than loot. It was fun it was single-player and it was by turns both scary and exhilarating. It had just tons of atmosphere that was utterly unique to anything that had gone before. Did I mention how much fun it was in single player? There was no condescension to MMO mediocrity, there were no cheap, unworkable gimmicks like mob-based "loot auction houses" and so on. Because Diablo II completely lacked the core of Diablo III, it was very successful.
Blizzard could have done a hell of a lot better with this game if it had worried a lot more about game play than it worried about piracy, in the process ensuring a great title that would have sold extremely well no matter what. Bottom line is that if a game design will help frustrate pirates but alienates players while doing so it's a poor game design. The developers of Diablo III need to go back to school and let the developers of Diablo II show them how it's done. Diablo III was a cheap spin-off shadow of Diablo II, and looks and plays accordingly. |
|
 |
 |
|
 |
|
 |
|
| It is well known that I do not make mistakes--so if you should happen across a mistake in anything I have written, be assured that I did not write it! |
|
|
|
|
| |
|
|
.. ..
Copyright © 1996-2013 Stephen Heaslip. All rights reserved.
All trademarks are properties of their respective owners.