Send News. Want a reply? Read this. More in the FAQ.   News Forum - All Forums - Mobile - PDA - RSS Headlines  RSS Headlines   Twitter  Twitter
User Settings
LAN Parties
Upcoming one-time events:

Regularly scheduled events

Report this Comment
Use this form to report the selected comment to the moderators. Reporting should generally be used only if the comment breaks forum rules.

20. Re: Diablo III 1.04 New Paragon Endgame Detailed Aug 20, 2012, 17:25 Wallshadows
I think the reason why some players are a little miffed by these Paragon level is the fact that without an attributes/skill point system, it's still a somewhat static experience where you don't actually out-level the mobs like you did in the previous titles.

In Diablo 2, you could continue to pump points and build your character tree until level 99 whereas Diablo 3 will throw about one items worth of stat points when you hit level 100 and provide no change to your skills. You're essentially working towards a slightly more overpowered version of yourself which boils down to taking one or two more hits from Inferno Act 3+ mobs. Even if you're Paragon level 100, there is very little significance within those 100 levels because a) stat points per level suck in D3 and b) they still out level you. The GF/MF is another thing altogether.

If they just threw in 39 more actual levels rather than keep the cap and have alternate levels with tweaking the stats per level, it would provide an entirely different flow which would be comparable to that of D2 but that would probably break something.

This comment was edited on Aug 20, 2012, 17:31.
Avatar 50040
Login Email   Password Remember Me
If you don't already have a Blue's News user account, you can sign up here.
Forgotten your password? Click here.


Blue's News logo