If these folks can produce a compelling title for mobile platforms that includes serious gamers, it'll sell bucketloads and they'll be heroes.
I don't actually believe this is possible, the mobile market has incredible visibility problems. You would need to spend at least your dev budget on marketing to pull it off. Go look at the shelves in a Wal-mart for the Wii, multiply what you see by one thousand and you'll see what they're up against. Many people are not interested in playing serious games on a phone, they just want something silly to pass the time while they're on the train or sitting at the doctors office. Even if you get them interested, good luck getting them to pay real game prices when they're used to paying $1 or nothing for every game.