Cutter wrote on Aug 4, 2012, 03:50: Yeah and how many other games will utilize it? $300 is an expensive peripheral for what may not amount to more than a few games. Shit, I'm still waiting for 64 bit to be realized in a major way. Remember Intel's MMX and how that was supposed to change gaming? How about SLI support? 3D? etc. Every few years we get some cool new code or device that's supposed to change everything and it ends up falling by the wayside much sooner than later or never realized at all.
Other 3D glasses and VR headsets have worked with a wide variety of games. They took the 3D data from the graphics card or something. It would be great if they could do the same thing with this. Why can't they? What game-specific things would they have to code in?