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11. Re: GTA Viral Marketing Aug 2, 2012, 22:55 Mordecai Walfish
 
Anonymous wrote on Aug 2, 2012, 09:25:
Maybe this time their PC port won't fucking require the textures to be stored in the video card's memory. I disabled that shit and set it on full and, despite the shitty performance pre-Nvidia patch, it ran exactly the fucking same with full detail.

Fucking schmucks.

I'm pretty sure you're talking about the graphics options only allowing you to use up to a certain % of your video card's memory, instead of using 1200mb worth of textures on a 512 mb card it restricted you. The command line argument disables that but if you want your shitty performance to look as good as possible I guess that was the only way at the time.

Most games try to dissuade you from cramming 1 gig of textures into 768 or 512 mb of graphics memory.. it's not a bad thing.

That being said I'm really glad I was a late adopter of GTA4 on pc because I heard a lot about the "out of the gate" performance.. or lack thereof.

InBlack wrote on Aug 2, 2012, 09:59:
Dev wrote on Aug 1, 2012, 23:57:
And as usual, it will be consoles first, or only, and PCs to follow a year later if we are lucky. And never if we aren't.

My bet is on never.

I hope you're not a betting man, because this is total FUD.
 
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