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10. Re: Oculus Rift Kickstarter Aug 2, 2012, 11:56 eRe4s3r
 
The sad thing is, for this to really take off, it needs Microsoft and them including the API for it into Direct X or becoming so the mainstream engines all support it out of the box (Unity 4/UE3/UE4 already kind of do, apparently).

If that happens, and the display is really good, it might catch on. Because if a good head-mounted Display could replace my glasses when I game that would be incredible.
 
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