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75. Re: GNU Guru: Linux Steam Aug 1, 2012, 14:21 saluk
stormpilgrim wrote on Aug 1, 2012, 00:53:
What made me chuckle is that he put in a caveat for the artwork in games... I guess he has lots of hippy friends that are those typical arty types and they have to eat somehow...

But yeah the guys writing games and other software should work 70 hour weeks for love...

I blame him for the Lada Niva I owned....

He's not saying people should make games and not get paid. The art comment can be expanded to mean any part of the ip that makes the game unique, just not the code. When the original developers move on, and a game still has bugs, you often see the community come out with unofficial patches that fix some things. But that takes a lot of work and there is a lot they can't do.

An IDEAL free-software game environment in my opinion would see old games updated easier to work on new systems, supported longer, new support added for new controllers that are released, better widescreen/fov support to fix things the devs for some reason didn't think about, and of course more games would have a healthy mod environment. New copies of the game being sold would still make money for the company, and people still wouldn't be allowed to make a few modifications to a game and try to sell it as their own.
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