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76. Re: The Old Republic F2P This Fall Aug 1, 2012, 14:18 KS
 
Someone mentioned a game where level differences didn't matter w.r.t. higher level monsters. You could hit them for normal damage even if your damage was pathetic by the monster's standard.

I ran into the opposite here, too. At one point I abandoned doing all quests except my class ones and Kira's, or whatever that sidekick's name was.

So the xp from those wasn't enough to keep leveling me at the rate those special quests were going up and forging into higher areas.

I didn't care. I like my games a challenge. I'd go into an area with level 50 monsters, and see most others in the area were 52, and I would be 46.

I couldn't be any lower, because at some point, my level 50 butt had pushed through the 54s into the 55s (it was 5 level diff I think) and suddenly my damage evaporated as I wiffed some 98% of the time.

Well, screw you, game.

World of Warcraft at least had this pushed off to +10 levels. And yes I managed to solo a handfull of +10 skulls in my career, and one skull player on a PvP server, but that's a story for another day. No he wasn't afk.
 
 
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