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Re: Bethesda S.T.A.L.K.E.R. 2 Rumor |
Jul 31, 2012, 17:14 |
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Mad Max RW wrote on Jul 31, 2012, 16:50: Everyone must be sharing the same prescription of rose-tinted glasses. The Stalker engine is nearly as fucked up as the Gamebryo mess. The only major difference is GSC created better gameplay than Bethesda. Both are saved by their mod communities. Meh- xray has the unfortunate circumstance of coming out in that time frame when multicore processors were considered high end. They -could- do some excellent visuals on xray, but it lacked good enough multicore support to pump a good frame rate.
Then they wanted to capitalize on the franchise instead of take time to really overhaul the engine and the rest is history.
Crawling out of the hell underneath Pripyat and seeing then sun, then remembering I'm in the hell of Pripyat is one of my top 10 gaming moments ever.
Then from the first game- after barley surviving the entry into Pripyat, running away from from a lost battle and hiding until I healed up I took some shaky steps outside, spotted a black figure and decided I had just died- it turned out to be a stalker that followed in after the first wave. I was never so happy to see a NPC in my life.
The only franchises that were that memorable for me were System Shock, Half Life and XCOM if that tells you how highly I regard STALKER.
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