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41. Re: GNU Guru: Linux Steam Jul 31, 2012, 14:30 eunichron
 
Bhruic wrote on Jul 31, 2012, 14:13:
Beamer wrote on Jul 31, 2012, 13:51:
Nice to see I wasn't the only one that goofed on his terminology. "Non-free" means "the users have the freedom to run, copy, distribute, study, change and improve the software. With these freedoms, the users (both individually and collectively) control the program and what it does for them."

It has nothing to do with price.

I don't understand how so many people are confusing "freedom" and "free". There's a reason he continually uses the word "freedom" in there, and that's because you can't (or shouldn't be able to) confuse "freedom" with pricing.

Look at it this way - all of the words in a book are publicly available. There's nothing "hidden" behind the scenes. Books are, effectively, open-source. And yet people still make money selling them.

Being open-source doesn't mean you have to give it away. Being open-source doesn't mean you give up your copyright (although there are licensing agreements that do, which you aren't obliged to use). All of this talk about people not being able to make money is nonsense.

Stallman's "Free as in Freedom" mantra naturally implies "Free as in Cost". If the source code and assets for a game are available publicly (as is required to be considered open source, and "free as in freedom"), who the hell is going to pay for it? No one. Why would I go to the original developer and purchase it for $5 when I can go to sourceforge and download the free game that someone else compiled for free.

I can respect Stallman and his philosophy, it sounds neat and all, but it's not practical, unless as a gamer all you want to play are pixelart JRPGs and Q3 clones. Then it might be fantastic.
 
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