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13. Re: Ships Ahoy - PROTOTYPE 2 Jul 25, 2012, 02:12 Jerykk
Alamar wrote on Jul 24, 2012, 21:49:
WyldKat wrote on Jul 24, 2012, 17:07:
Totalbiscuit ‏@Totalbiscuit

Confirming game runs like crap on a 3930k and GTX680 as soon as you leave the tutorial. Turning off options yields no results. AVOID

Sounds like a poorly optimized, shitty console port at that.

Quoting a dumbass FTL...

I imagine, like many games, there are some H/W kinks to work out... Hopefully it gets fixed...

However, for me, and my 5+ hours played today... no issues... No noticeable rendering 'lag' or choppiness... I'm also running a 3840x1080 res (dual monitors), but playing on one, so the game is in 1920x1080.

i7-2700k, GT 560i 448...


So... it runs at a constant 60 FPS?
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