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62. Re: Diablo III Patched Jul 11, 2012, 12:44 Wowbagger_TIP
Undocumented Alien wrote on Jul 11, 2012, 11:33:
And 15% of a game the size of Diablo 3 to simply integrate with a payment system seems a bit of a high estimate. I've actually done that work myself as a developer and it's not particularly difficult.

I wouldn't be surprised if it were 10+ % of the project schedule with coding and testing. You are looking at possibly millions of people banging on the RMAH and trying to hack it etc. Acti-Blizz has to be VERY careful with $$$ transactions (legal issues). Thats great that you have developed before, but I doubt you have handled code for thousands of $$ transactions. I'm sure it's more then "it's not particularly difficult". Hell, even PvP didn't make it into release...

Given all the years this game was in development, I have to wonder how many times they started over. There's no way the game they released should have taken anywhere near that long.
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"The whole problem with the world is that fools and fanatics are always so certain of themselves, but wiser people so full of doubts." -- Bertrand Russell (I think...)
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