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52. Re: KAOS Studios Postmortem Jul 8, 2012, 23:32 ASeven
Beamer wrote on Jul 8, 2012, 23:24:

Jesus, dude. His point was solely that it was a failure. And, actually, the product wasn't. It made money and a sequel was announced. The studio was a failure.

So that may kind of invalidate his point. Typically failures don't get sequels. I mean, I suppose you can bicker about what "failure" means, but the game turned a profit.

Hmm I was talking about the selling millions and end up being a failure as is the case of most AAA games nowadays.
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