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58. Re: Diablo III Hotfixes; Magic Find Debate; Endgame Woes Jul 5, 2012, 13:49 MadBoris
 
Seriously, the fact people have to get excited over getting an item in an AH interface versus having it drop playing the fucking game, is just pathetic.

In a related note, in terms of Online Only/F2P gone wrong...

It's been disappointing in recent years to watch game development almost cut in half, when half the team in development, oversight, testing is spending half it's resources and hours in a day, not on making the best game possible, but developing, incorporating, testing the most effective, reliable and secure monetizing interface and mechanic, in said game, to make people buy things consistently other than the "actual game" itself. Devs never seem to talk about that in the dev blogs or patch notes, a huge waste of time that the game actually needs.

What a waste of resources (only for the gamer) that takes away from real game development time.

It's become twisted.
 
 
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