eunichron wrote on Jul 5, 2012, 13:22: That's a joke right? The comparison between a $60 console/PC game and a $2 iOS game is... well, there is no way to compare them, they're not even the same target market or audience. That might be the dumbest statement anyone has ever made, even rivaling Pachter.
You took that statement too literally. He's not saying that every game needs to be dirt cheap. He's saying that there meeds to be more flexibility in pricing on the mext gen consoles if they're to compete with Apple at the low end of the market. He also said that the current pricing model ($60 games) isn't sustainable. His assumption that digital distribution will bring prices down is naive, but his observations are fairly sane.