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86. Re: EU to Allow Digital Software Resales? Jul 4, 2012, 01:44 Kajetan
Devinoch wrote on Jul 3, 2012, 19:42:
"Considerably small budget"? You're kidding, right?
No 10 to 12 mio. dollars is a hoot compared to the outcome. Then look at Bulletstorm, coming from another polish developer with dev costs around 20 mio. dollars.

AAA games are very expensive, because the majors are not able to produce games in an effective, low cost enviroment. Too much people have too much to say. There is too much work on unimportant features which add nothing to the gameplay, catering only to the checkpoints of the feature list marketing pulls out in every meeting.

THIS part of the industry has to go away, because it destroys gaming. Fortunately, it will go away.
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