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11. Re: Sony to Acquire Gaikai Jul 2, 2012, 11:19 killer_roach
reisub wrote on Jul 2, 2012, 11:15:
ledhead1969 wrote on Jul 2, 2012, 11:03:
The bandwidth just isn't there yet for any type of game that requires twitch/split second timing.
That's down to network latency, not bandwidth. It could be improved with faster routing tech (optical switching etc) but could never match local play. It's out of the control of these cloud gaming companies anyway. Bandwidth is also an issue ofc, but for different reasons.

Personally speaking, I've been playing Borderlands on OnLive and have found it quite playable.
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