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38. Re: Guild Wars 2 August 28th Jun 28, 2012, 21:00 WyldKat
Alamar wrote on Jun 28, 2012, 19:54:
WyldKat wrote on Jun 28, 2012, 17:20:
nin wrote on Jun 28, 2012, 17:12:
They just need to tweak everything and make the game run off the GPU not just the CPU.

Was wondering if they fixed that yet. I didn't make the last weekend beta (I have the worst luck and have basically missed both so far, outside of like 2 hours).

They've made some improvements, but still have a lot to go. Tim Collins is completely wrong about the gameplay though. Only a complete idiot would insist on spamming the 1 button, that's the auto-attack...

Only a 'complete idiot' would misread what someone else typed, and look like a fool : )

Edit: And yes, it is just another "fetch x items, kill x mobs" type game? That's the genre : ) They add a few improvements to it, just like City of Heroes, World of Warcraft, etc, did...


I didn't misread what Tim Collins said. He said Guild Wars 2 was a faceroll game because he could keep spamming the 1 key (the auto-attack). Having played sPVP, WvW, the first dungeon, as well as varying levels of dynamic content I know first-hand that if you play this way (i.e. spamming the 1 key, which by the way is set to auto-attack), you will die often and be completely ineffective.
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