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46. Re: Diablo III Patch Reduces Item Wear Jun 27, 2012, 14:29 eunichron
 
Verno wrote on Jun 27, 2012, 14:22:
For example there was item imbues, player addable sockets and eventually runewords. Just even having those few things would alleviate much of the backlash they're facing now, not to mention they make more interesting quest rewards.

Theoretically Horadric Cube imbues and gambling have been replaced by the artisans, but there's still some balancing that needs to go on there. Reducing the costs for low level items was a start, but crafting the 6-modifier gear still is not a worthwhile investment.

I miss runewords as well, that was an awesome addition with LoD, but I'm sure they will be added with the inevitable expansion.
 
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