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4. Re: Ships Ahoy - Spec Ops: The Line Jun 26, 2012, 14:11 Quinn
 
Things feel "off" in the gameplay. That "off" feeling either low-budget or just crap games can have.

Like I said in another post, the combat has one "revolutionary" feature I think. When you pull off a headshot, the game slows down a bit for half a second to a second. This gives a skilled player enough time to line up another headshot, which can put you in a chain of headshot slo-mo's. I liked that one thing very much.

Try the demo..

 
Avatar 57334
 
"Moo," she said.
And I trembled.
 
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