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19. Re: Risen 2 Demo Jun 25, 2012, 23:01 Jerykk
Timing parries doesn't make for engaging combat. From Gothic 1 on, and yes I've played them all, their combat implementation has never really gotten any better. It may not be as incredibly clunky as Gothic 1 but it's not really that much less incredibly clunky on the whole and imo not really much fun.

Oh, PB's combat has always been clunky. I don't necessarily see that as a bad thing, though. Mount & Blade has even clunkier combat than any PB game but I still have a lot of fun with it. As long as the combat offers depth and challenge, I'm happy. Conversely, if you can consistently button mash your way to victory, I consider that a sign of poor combat and that's how I felt about the Elder Scrolls games and KOA. Style only goes so far when there's no substance to back it up.
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