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18. Re: Risen 2 Demo Jun 25, 2012, 17:00 RollinThundr
 
Jerykk wrote on Jun 25, 2012, 12:37:
You can beat every enemy by rolling around on the floor, some blocking and some hitting when the AI is too slow and confused to figure out the position of the player character. Anyone with half a brain can figure out the AI in less than five minutes and after that you're just flying through the game.

You're contradicting yourself. First you say that you can beat most enemies just by button mashing, now you say that dodging, blocking and timing your attacks is necessary.

There are a few enemies that can be defeated by just button-mashing. Most enemies cannot because most enemies don't remain stunlocked for long.

On the bright side, at least you're putting some effort into your posts again. Your trolling efforts had been pretty half-hearted as of late.

Timing parries doesn't make for engaging combat. From Gothic 1 on, and yes I've played them all, their combat implementation has never really gotten any better. It may not be as incredibly clunky as Gothic 1 but it's not really that much less incredibly clunky on the whole and imo not really much fun.

 
 
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