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29. Re: Skyrim Versus ThreatFire Jun 23, 2012, 13:21 yonder
Flatline wrote on Jun 23, 2012, 11:04:
Dades wrote on Jun 23, 2012, 10:46:
NKD wrote on Jun 23, 2012, 06:08:
I don't expect them to retcon their entire story out. They are "artists" after all, and part of that is expressing yourself. I'd be disappointed if they were so jaded that their own creative juices meant nothing. Even though I didn't really dig the ending, I respect that they had their own reasoning for doing it that way

There was a reddit post by one of the writers that later got deleted (presumably so he could keep his job) where he said that the producer and one other guy basically came up with the ending on their own and told the team to implement it without any input or feedback. They had to go back and retroactively insert starkid into the beginning so that any part of it could make sense. Yes its a creation by Bioware and it has some artistic value but if look at the quality of the series then I suspect some idiot dreamed this up and overruled the others.

I suspect at this point that's true because most of the writing for ME3 is f*cking superb. There's a few crap moments but otherwise it's actually the strongest game to date right up until the end, which takes a left turn towards "BWHA????"

the article

I'm dying to know if this happened before or after Hudson's BS lies about the ending. My money is on after. Based on decades of watching EA (I'm old enough to remember when they were one of the most respectable publishers out there... I also remember when Activision was), my guess is that Hudson told those lies back in January, saw that the ending wasn't done, told EA "hey, we need more time", EA said "HAHAHAHAHAHAHAHAHAHAHA!", Hudson said "oh crap!", went to the developers and said "okay, do this, we don't have a choice", and gave us what we have now.

The game really only required about 3 or 4 months to be actually finished. And let's face it, it wasn't a stable release. I'm not the only one who had choppy-ass cutscenes, invisible people during dialogues, and 30-second door-openings on the Normandy. This was a rush job, without and ounce of a doubt.
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