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35. Re: Guild Wars 2 Stress Test Next Week Jun 22, 2012, 05:13 Titus
These beta's make a lot of sense. Ungoing big beta's are the ones used for marketing purposes. For most testing purposes (quest scripts etc.) small focused internal or closed external beta's make a lot more sense. There's no use in having to wade through endless identical bug reports and useless discussions on beta forums just to fix these.

For client/server performance and other mechanics that are supposed to scale (including event difficulty), you do need the big beta's, but it isn't necessary to keep them going, since every day you will get another ton of known issues to sift through.

Now, they can gather data from the forums after a beta weekend, close them, iterate through reported issues in development, test internally, run a short 'stress test' to measure the changes in client and server performance, perhaps tweak some more, and then roll the changes out in the next big beta weekend.

That way you can be pretty sure the known performance/scaling issues are fixed, and can concentrate on the next bottlenecks popping up. It's too bad I can't play it more than once or twice a month, but that's not the intention of a beta. A solid released product is.

This comment was edited on Jun 22, 2012, 05:36.
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