Send News. Want a reply? Read this. More in the FAQ.   News Forum - All Forums - Mobile - PDA - RSS Headlines  RSS Headlines   Twitter  Twitter
User Settings
LAN Parties
Upcoming one-time events:

Regularly scheduled events

Report this Comment
Use this form to report the selected comment to the moderators. Reporting should generally be used only if the comment breaks forum rules.

21. Re: On BF3 Cheating Jun 18, 2012, 14:57 ItBurn
Dev wrote on Jun 18, 2012, 14:48:
DG wrote on Jun 18, 2012, 14:40:
The response by the dev is a total joke as well. The best way to combat cheating is to look at stats? Wipe first then ban for second offence? They're only even trying to get the most flagrant to buy a second copy.
Whats even more hilarious is that the new BF3 premium package lets cheaters wipe their stats. Its like they are trying to give cheaters a reason to buy it.
ItBurn wrote on Jun 18, 2012, 14:46:
To me it definitely looks like hit detection is client side. If you go into cover while being shot at, you still get hit long after you're hidden. Because of the lag, your enemy still sees you even tho you just hid in your game. That or, it's really strange handling of hit detection or broken position interpolation.
That in and of itself is not evidence of client side hit detection. That happens in CS and TF2 which are server based hit detection, because of the whole lag prediction model they use.

Now, it may well be that BF3 hit detection is all client side, I don't know. I'm just saying that bit of evidence doesn't mean much.

It's much worse than in CS or TF2. You can still get killed like a whole second after going into cover. I've never seen this in any other game.
Avatar 56211
Login Email   Password Remember Me
If you don't already have a Blue's News user account, you can sign up here.
Forgotten your password? Click here.


Blue's News logo