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65. Re: The Old Republic Lead Designer: Jun 15, 2012, 20:55 Dev
Flatline wrote on Jun 15, 2012, 16:12:
So to break even after 2 years, you'd need probably about 2 million dedicated subscribers for that time period (at 400 mil total cost over 2 years, you actually only need like 1 million subscribers, but I figured I'd pad in another 15 million dollars a month in overhead). So conservatively 1.5 million subscribers.
Thats about what I was thinking. Then we had that one guy (I forget who exactly, he up was there, the CEO?) claim they could break even at a couple hundred thousand subs, and that sounded like complete BS. They basically were thinking "if we build it they will come, and in droves and abandon WoW and we will get millions"
Instead of looking at the outlier (WoW) they shoulda been looking at all the other MMO's that are successful with the subscriber model, and they are in the hundreds of thousands. They shoulda scaled down all the voice acting and worked instead on better story and better experience when playing the game.
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