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56. Re: The Old Republic Lead Designer: Jun 15, 2012, 10:12 Ceribaen
OldTimber wrote on Jun 15, 2012, 09:40:
I really wish Turbine got a SW license as I'd like to see what they could do with it as they have a good track record with running/developing MMO's.

I'd say Turbine was about 50/50... Though they have been pretty good about bringing something new to the table generally with each game.

AC1 - great for its time, think its still going on. First to do monthly story/content updates. Also first to have a single world you could run across without zones.
AC2 - had potential, but they failed to realise it (should have been one of the first major world building MMOs really... had the three factions, with pvp-centric areas... but no way to exert control/change over the landscape as a result). First I can recall with cinematic story quest lines.
DDO - was a failure until Turbine basically pioneered the Western style F2P, and has been pretty solid commercial success for them
LOTRO - did well for while, hit a lull - then they converted it to DDO-style F2P and gained some new life. Not sure if LOTRO brought anything really new to the mmo scene though. I always thought monster play could have been expanded significantly and was failed potential there (rather than a separate instance, I think it should have been a high level quest zone -- obviously nothing required as that wasn't the style of the game, but at least part of the real game world).

Probably their biggest benefit/failing is the fact that they've almost always focused on providing a PVE-centric game.
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