I don't understand the appeal of TERA's combat system in comparison to GW2's. Been watching some youtube vids and reading some threads but as far as I know:
Attacks, skills and spells root you into place
Some of the classes can dodge
You fight over-sized monsters called BAMs which have telegraphed moves
There's a crosshair
Main attack is bound to mouse 1 by default
No tab targeting
Most attacks, skills and spells can be used and cast while moving aside from a very small handful of skills that purposely root you in place. Might account for the floaty feeling of combat some people have mentioned
All classes can dodge
Elites don't have easily noticeable telegraphed moves
The "main" attack is set to auto attack by default but can be unset and clicked on to "swing"
Uses tab or click targeting, but anything within reach or in the way of your attack or spell when used will be hit regardless
So aside from the crosshair and lack of tab targeting, what's so great about TERA's combat system in comparison?