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Re: Crytek Going Entirely Free-to-Play |
Jun 11, 2012, 10:32 |
Verno |
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StingingVelvet wrote on Jun 11, 2012, 05:54: Singleplayer-only gamers like me are not some rare breed of shut-in game companies can ignore. Why do you think Call of Duty has a 6 hour big budget campaign every year? Free-to-play is a good model for casual online multiplayer, but it leaves a massive portion of the market behind. Agreed 100%. Look at the astronomical sales of something like Skyrim. Sure there is a lot of brand power there but I think it still speaks to the value of singleplayer games. Publishers perceive less risk with online functionality and they like the control they get over the experience both in terms of revenue and in sunsetting. It's frustrating because most of the time if you just focus on creating a good experience then gamers will go for it, you don't need this draconian bullshit we're seeing more and more in the market. |
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Playing: Super Mario 3D Land, Tales of Graces F, Fire Emblem 3DS Watching: Hannibal, Community, Life |
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