Silicon Avatar wrote on Jun 10, 2012, 22:41: All the text cursor really did was pad the gameplay with frustrating "guess the right word combination" frustration. Most people still just spammed combinations of items on objects in the room until something happened. All moving to a mouse interface did was highlight the fundamental flaw of Sierra adventure games..
Maybe so, the best mouse interface was the one that Lucasarts used on their adventure games being a hybrid between having a text parser of sorts and proper interaction with the environment. Playing "hunt for the magic pixel" with your mouse isn't much fun either.