hjkar wrote on Jun 7, 2012, 01:08: While I generally dislike EA and David DeMartini came off as a bit of an ass in the interview. I do think steam sales cause people to devalue games much like piracy does. One can argue the sales try to profit on the fact that the value of games are already devalued due to piracy but I believe it also perpetuates a lower value. The cost of making games risen but the prices haven't, contrary to most other industries. I recall being a child and buying a new copy of Secret of Evermore for the SNES for 74.99$. That was just the plain game, no collectors edition. Using a simple inflation calculator I could expect to pay 113.05$ for the game assuming inflation of 2.44%. If the average price of a big company game was 50$ in 1995 then it would be 75.37$ now.
ROM cartridge<>digital distribution-
Most of the games we download now don't even come with a .pdf manual.
In a time of 24/7 bandwidth and pennies per GB HDD storage volume should be king or pretty close thereto.
I think Bethesda is doing a brilliant job in pricing out Skyrim- a slow decline marked only by the introduction of viable competition.
But, at the end of the day some folks aren't going to buy it until it's sub- USD $30.00 or even sub $20.00- that's profit left on the table when we're talking about digital distribution.
I didn't pick up Mass Effect 3 until it was USD $26.00 AND I wasn't going anywhere for a holiday weekend. It wasn't worth a penny more to me, and EA would have gotten nothing from me for it at any higher a price. Should they have told me to pound sand and not taken my $26.00?