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12. Re: Max Payne 3 PC Patch Tonight Jun 6, 2012, 10:19 Quboid
Dmitri_M wrote on Jun 6, 2012, 06:35:
I'm talking certain surfaces not emitting particles at all.

Can't stand it when people are down on visual theater and prefer things to be dry. Especially since this is Max Payne a game series driven by unrealistic John Woo style gunplay. I'll take air mortared and explosively launched debris anyday.

This is what I thought when I played FEAR2 - its combat didn't have all the mortar-y goodness of FEAR1. Then I played FEAR1 again and it didn't nearly match how I remembered it either, I think I remembered it has having lots of awesome debris, but this had been diluted by progress in other games since so by the time FEAR2 came out with similar effects, they looked weak.

Maybe your mind is playing tricks too. Or maybe my memory's crap and you're spot on.
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- Quboid
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