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29. Re: Op Ed Jun 4, 2012, 14:50 Flatline
 
Beamer wrote on Jun 4, 2012, 07:59:
Flatline wrote on Jun 3, 2012, 23:34:
ASeven wrote on Jun 3, 2012, 22:28:
Flatline wrote on Jun 3, 2012, 22:10:
While I applaud indie titles whole-heartedly, I can count the number of indie titles on one hand that I haven't bought, played once, and deleted, sure I'd never even come back to them again. They tend to have a lower retension/play rate in my life than iphone apps.

All a matter of taste, I guess. This year I've played far more indies than mainstream games. Grimrock is easily my GotY still, I still play Frozen Synapse a lot and SpyParty, when it finally comes out, will probably captivate a lot of people if the beta is any indication.

Me, I find indies to deliver in quality and fun far more times than I found mainstream games.

I hadn't heard of Grimrock I'm gonna go check that out it looks good.

Frozen Synapse was cool for about 5 minutes and then it just... got boring for me.

I keep trying because I want to encourage indie development, but I haven't found something that "hits" yet.

Grimlock was too restrictive for me (people whine about "on rails" but this game is on a track. Yes, you can choose where that track goes, but the choice to make a first person tile based game isn't one I agree with - it feels too much like first person Zork, only everything you explore looks identical," and I hated Frozen Synapse being a real time game.

Try Mount & Blade, though. Man, I put 7 hours into that game in 2 sessions. Far too much fun.

I keep meaning to get to M&B.
 
 
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