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42. Re: Star Wars 1313 Details Jun 3, 2012, 19:47 Jerykk
 
TFU1 was good... before that there are literally dozens of amazing LA games... this is likely a very different team... there is no reason to assume the worst, other than being a downer.

TFU being "good" is a bit of a stretch. It was mediocre at best. The PC port was downright awful. TFU2 was awful as well. And when I mention LucasArts, I'm talking about their internal dev studio, not the games they outsourced. While there have been a lot of good outsourced Star Wars games, the last time LucasArts' internal team made a good game was Jedi Knight in the 90's.

Also to say every mission was the same is to reveal you didn't change tactics, similar to people who say Crysis was boring. You have to make your own fun in any open world game, to some extent.

The side-missions were literally the exact same thing over and over. "Go destroy this truck caravan" or "go kill this dude." There are only so many ways you can go about completing the exact same missions over and over. The stealth mechanics are pretty half-assed and there's no diplomacy route, so your choices basically boil down to what weapons you use. Not exactly a lot of interesting choice there.
 
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