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36. Re: Ships Ahoy - Max Payne 3 Jun 2, 2012, 23:37 Sepharo
I guess I'm the only one enjoying the cutscenes...

Put a 9 hour session in today. Going by the Completed Part 1, 2, 3 achievements I guess I'm only 2/3rds done. My only gripes are fail timers (especially the first few missions) and doors that lock behind you... I've missed a few gun pieces and clues because of doors that lock behind me and had to replay a few areas over and over because the fail timer doesn't give enough time to fully explore the room. I only have the game on Medium and even though I can pass areas while taking a lot of damage I prefer to replay from checkpoint and try to do better or not get hit. That's probably why it's taken me 9 hours to go 2/3rds.

Weapons switch in and out of your hand based on the cutscene. Rockstar decided to go with a realistic weapon holding approach so in cutscenes where you need to grab a chain, open a door, hold someones hand you go back to a single handed weapon... same reason you drop your 2 handed if you decide to go akimbo.

The story is relentless, the graphics and presentation amazing, the aiming is smooth. I'm really liking the game. Most games can't hold my attention these days, even ones I enjoy, so putting a 9 hour session is pretty rare for me. Compare Deus Ex HR and Skyrim where I haven't even returned since playing a few hours of and on. Don't really know why that is but I get bored and simultaneously daunted by the possibilities in those two.

edit: Ah another minor complaint I have is the seemingly lack of differences in the weapons. There's a ton of weapons in the game but really any will do just fine when you're shooting guys in the head. Well except shotguns that is, which is why I tend not to use those.

This comment was edited on Jun 2, 2012, 23:53.
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