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11. Re: On Sale Jun 2, 2012, 18:15 Dev
 
Tumbler wrote on May 31, 2012, 16:38:
Dev wrote on May 31, 2012, 02:54:
The kills were a big part of the game series though, thats what save is for I actually disliked some adventure games habits that came out later and had ZERO deaths, basically held your hand.

The constant deaths are growing on me, they're definitely meant to be part of the experience. The seat belt thing had me laughing. HAahha, fool, you forget your seat belt, bet you thought you finally passed that area!!! Hahahah!

If they'd put in a less tedious save/load system I think it'd be fine. Is there a quick save? I'm not sure if that is even a good idea because it seems like you can miss stuff and with only one save you might be sol. Annoys the crap out of me to have to type something every time I want to save. Just give me a default name at least and bump it up each time I want to save.
Yes there's a save, I forget what it was though. Had to do with the F keys and how they used to be arranged vertically on the right side of the keyboard. Like F5 to save, F7 to load, or some such.
I think there was quicksave too, not 100% sure though.
 
 
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