Send News. Want a reply? Read this. More in the FAQ.   News Forum - All Forums - Mobile - PDA - RSS Headlines  RSS Headlines   Twitter  Twitter
Customize
User Settings
Styles:
LAN Parties
Upcoming one-time events:

Regularly scheduled events

Report this Comment
Use this form to report the selected comment to the moderators. Reporting should generally be used only if the comment breaks forum rules.

24. Re: New DayZ Mod for Arma II May 28, 2012, 08:44 EbowGB
 
It's not about luck, it's about locating the many many resources - youtube videos, websites - that talk you through in explicit detail how to install it.

It's a PITA.
It's an alpha mod for a PC game available via multiple delivery channels, and the PC game has a beta version available as well.
It's going to be a PITA.

On top of that, new folk seem to skim past the "you're not just connecting to the server, you're being tracked via a central DB that isn't part of the vanilla game" - which goes some way to explain the "waiting for server" messages that everyone (to start with) gets annoyed about.

Connection times for me over the weekend to servers in the US and EU (am in UK) varied between 1-2 mins to 10 mins +. That's from the "waiting for server response" stage.

The above will of course lead to being in a pitch-black night with no map/compass/idea where you are, and if you do figure out where you are then the first person who says "hi, yeah, I'm friendly, come over here" may just shoot you in the face for the can of beans in your pack.

So don't rush to get in if your patience is easily tested.

troll/
The whole "it should just work" brigade need to take their entitlement back to fixing the ending of Mass Effect 3, maybe.
/troll
 
 
Subject
  
Optional
Message
 
Login Email   Password Remember Me
If you don't already have a Blue's News user account, you can sign up here.
Forgotten your password? Click here.
 




footer

.. .. ..

Blue's News logo