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Re: Op Ed |
May 20, 2012, 14:06 |
Wowbagger_TIP |
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Pigeon wrote on May 20, 2012, 12:44: For a successful offline mode that doesn't doesn't increase the risk of item duping they'd probably have to have completely different coding for single player item dropping. For the millionth time, that's just complete garbage. There is no risk of duping from offline play if those characters are never allowed to go online.
Verno wrote on May 20, 2012, 12:35: Diablo is all about collecting crazy items and without those I might as well be playing WoW. This is a good example of what people are talking about on the forums. This already annoyed me during the beta. The fact that any class could use almost any item just made the game less interesting. That it goes deeper than that and the whole loot system needs some kind of major adjustment is not surprising.
Edit: Oh and I also fit Creston's consistent profile. No Ubi, no BF3, no D3 for me. No Origin either. I don't want their shady crap on my system.
This comment was edited on May 20, 2012, 21:40. |
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