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133. Re: Torchlight II Stress Test This Weekend May 19, 2012, 20:35 eunichron
 
ASeven wrote on May 19, 2012, 20:18:
Wowbagger_TIP wrote on May 19, 2012, 19:37:
ASeven wrote on May 19, 2012, 17:12:
Dades wrote on May 19, 2012, 16:34:
All things considered, the game to me is not better than Diablo 3. It's not even better than Torchlight 1, it's just the same with a larger game area. But what do I know? I'm just a Blizzard shill who can't see how amazingly brilliant Runic is for using 16 year old game design choices. At the very least they have the decency to not charge more than $20 for it.

Anyone who disagrees with your take on the game is obviously accusing you of being a shill, that's totally the same thing Rolleyes

And most of the downsides he mentions for T2 can be easily assigned to D3 as well.
Yeah, had to remind myself he was talking about TL2 rather than D3 once I got past the Alchemist point.

To be honest, Path of Exile has the best implementation of potion using IMO. You only get 5 flasks, period, which can be used for healing or mana or special powers but you only get 5 of them. You can drink them anytime but are only replenished by killing enemies. At least this way potions are limited to 5 slots only and it adds quite an edge to the gameplay.

I know I mentioned earlier that I hated Path of Exile when I played it, but the potion system I actually really liked... I also liked that the entire economy was based on a barter system rather than gold.

Now, if only someone could make a game with Diablo's story and art style, Path of Exile's potion system and economy, and Torchlight's pets... and an abilities/skill system that is both varied and meaningful... well that would be the pinnacle of ARPGs.
 
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