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12. Re: 38 Studios Makes Payment; Copernicus in June 2013? May 19, 2012, 20:32 Jerykk
 
Nucas wrote on May 19, 2012, 14:20:
kingdoms of amalur wasn't that bad. what happened to these guys? not enough sales to offset an enormous budget? not enough experienced developers behind the wheel at the studio?

I think the game sold around 500k units in the U.S. If you include digital and international sales, the game probably sold around 1 million units, which isn't bad but not enough to cover the loans that 38 Studios took from Rhode Island.
 
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