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Re: Op Ed |
May 19, 2012, 04:48 |
Bhruic |
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I'm not saying otherwise, I am just saying something hated and broken started getting loved and appreciated as soon as it started working. It didn't get that from working, it got that from having positives that outweighed negatives. If games can offer enough positives to having an online requirement to offset that negative, they might start being appreciated as well - indeed, that's the reason people are tolerant of them for MMOs. The advantages of the MMO environment outweigh the fact you can only play it online.
So far, there's no real gain to online requirements for games that are perceived as single player. Whether they can manage to provide such a benefit remains to be seen. |
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