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38. Re: Op Ed May 18, 2012, 21:19 Flatline
LArac wrote on May 18, 2012, 19:35:
My main issues are that the game seems unpolished, having to pull crafting stuff out of the Bank to craft, Gems having white text on the ground like normal items.

Things like this feel like it was not produced by Vets but a first time studio.

The server side issues are more CEO money grabbing, but do hurt the game.


It essentially was developed by a first time studio, with Blizzard's name and funding behind it. It does feel like a circa-2007 game however. It's odd. It's like Blizzard went into a time warp when WoW came out and they stopped pushing. Starcraft 2 was a graphical overhaul of SC1, and the graphics were moderately improved, and Diablo 3 looks like something state of the art 5 years ago. In both cases, gameplay has either stagnated or regressed (I am not a fan of the skill system they've set up at all. It's a major pain in the ass trying to set yourself up according to the situation you're in, so it's easier to just configure yourself as something sub-optimal but close enough and never change).
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