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35. Re: Torchlight II Stress Test This Weekend May 18, 2012, 11:35 CythrawL
 
deqer wrote on May 18, 2012, 11:31:
CythrawL wrote on May 18, 2012, 11:28:
InBlack wrote on May 18, 2012, 10:31:
I really, really hope they iron out the bugs in the Diablo3 engine. Im having a lot of fun with the game but jesus christ their engine SUCKS MAJOR BALLS....Its playable....sort of....but I cant imagine anyone making a hardcore character for D3 at this moment.

Actually thats NOT the engine, thats Server to client latency issues (IE LAG). It has absolutely NOTHING to do with the Game Engine and has EVERYTHING to do with the Server -> Client code... Get a grip!!!
Technically that is the engine, though. There is no offline mode, and never will be. That is how the engine is built, online only. So, technically that IS the engine. lol

Wrong! The Engine still RUNS from your PC... there is over 8GB of data on your Hard Drive. All the assets, sounds etc are still running from THAT ENGINE..

The decision was that the AI and everything else was running SERVER side and are fed to the CLIENT ENGINE that runs off your Hard Drive.. IF the engine was online only, your client would be small.
Therefor its a Client -> Server issue nothing more
 
 
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